Capcom beatem upGames

Must Play Collection: Capcom Beat’em Ups

Reading Time ~ 3 minutes

 

Behemoth developer and publisher Capcom aren’t shy of a few fighting games in their back-catalogue. So much so, they even have a dedicated Wikipedia page – don’t worry we aren’t linking this one today. Capcom have even released a Beat ’em up bundle acting as a compilation of their so-called greatest hits but unfortunately, it doesn’t paint the whole picture. No need to worry though as we have handpicked ten must play titles!

 

STREET FIGHTER III: 2ND IMPACT / 3RD STRIKE

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In the west, it is hard to discuss fighting game history without 3rd Strike in the conversation. When Street Fighter was brought to the third power, a lot changed with the rules of engagement. 3rd may be the definitive (because of… reasons) but 2nd Impact is truly not the slouch of the sequels. With hit sparks changed, vivid backgrounds, and the option of choice in fight paths, 2nd Impact earned the spot it claims.

 

WAR-ZARD/RED EARTH

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Never released onto a console EVER. Definitely a spot on the list because of its pull. Many a character appeared elsewhere in Capcom lore from this title. Why not tell the world where they originated? CPS3 board’s first foray into the scene in a fighting game adventure. It’s quite impressive.

 

FINAL FIGHT

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Final fight first made an appearance in 1989, set in Metro City gameplay revolves around taking back control from the Mad Gear Gang. With a likeable cast offering a varied move set this is a must play side-scrolling fighter.

 

STREET FIGHTER ALPHA 2 GOLD

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I was close to leaving out Alpha but figured it needed a shot. It’s aesthetic literally screams SF sequel more times than two, and in some cases, feels as if it scratches the itch. A3 was also a good runner up, but it’s been exported through several iterations. Why not bring out the cooler cat? You know the AE Alpha music? It came from here!

 

POCKET FIGHTER

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There isn’t much in terms of puzzles with Capcom, but cuteness can be found in many forms within the ranks. Pocket Fighter is that cuteness. With chibi characters donning several outfits per hit, you’d think Capcom would duplicate this over and over. One run and it was done, though in my heart: I’d expect more of this! Just don’t make it look like Puzzle Fighter 2018. Ughhh.

 

SUPER STREET FIGHTER II TURBO

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Why settle for the second when you’re pretty close to X? Super Turbo has been a staple of the arcade scene just as much as any version of II. Street Fighter’s best representative for the job is right here. ’94s introduction to the world was no small task. Definitely a pick of the litter.

 

MARVEL SUPER HEROES

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No collection of Marvel Capcom games could be complete without a back game from a time past. Before either side thought that the strongest warriors should participate in a crossover. Children of the Atom is cool, but since we’re on the Endgame thang, why not?

 

X-MEN VS. STREET FIGHTER

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With the license agreement resurrected and taken away, it’s easy to forget where the series started in terms of collaboration. Some say it was The Punisher, while others would claim it was a certain man in a purple deciding to hang out in the Danger Room unannounced. With a decent amount of characters, this was the one many grew up with before Marvel 2 donned the moniker Mahvel. Seeing this in arcades, back when Buffy The Vampire Slayer got turned into a TV show, was literally a highlight of the 90s. As iconic as X-Men’s Animated Series was, you’d be hard-pressed to hear Wolverine’s voice-actor reprise his role. The franticness of the title was literally the DBFZ of its time. It gets THAT intense!

 

KNIGHTS OF THE ROUND

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Take a step back in time with Capcom’s 1991 Knights of the Round. Loosely based on the Legend of King Arthur this side scroller was immensely fun to play. With weapon and amour upgrades, along with the setting, this is simply a must play.

 

DUNGEONS AND DRAGONS: SHADOWS OVER MYSTARA

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Aliens v. Predator would still be on the list, but for this massive device, I’d allow 4 players connected together and ditch Battle Circuit. Dungeons and Dragons would be here simply because of where Capcom was at the time – the Golden Age. If Golden Axe is your fix, this collaboration is right for you. With the taste of Capcom’s Kinu Nishimura on the design track, with Alex Jimenez as the writing talent, alongside one of the longest-running fantasy franchises, you could expect something that holds up so well. I did a run of it on my birthday last year on my stream, btw!

 

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