Tower of Time
Switch version tested
Review code provided
Dare you enter the Tower Of Time? Well, the team behind this strategy adventure with RPG elements hope to lure you in. The game was created by Event Horizon, man I loved that film, and published by Digerati with the aid of our good chums at PR Hound. Originally released on PC a couple of years back, it is now available on all major formats. Will they escape the Tower or does Red Warrior need food badly?
Played from an isometric viewpoint in the vein of Baldur’s Gate: Dark Alliance or the Lara Croft and the Guardian of Light spin-off this dungeon crawler is a story-driven experience. So much so that from the main menu there is a slew of difficulty settings given before you even enter. These range from insanely difficult down to one that has been specifically designed to tone down the combat and enable you to have a more relaxed playthrough allowing for the story to simply be enjoyed. That’s not to say that the game becomes a breeze but it certainly caters for the less seasoned gamers.
The story follows the trials and tribulations of a young boy through the ages set against a world in peril. The once prosperous lands and communities have been ravaged and now face their greatest battle. Drawn by a mysterious force the boy explores the tower in the form of a guided prologue. It perfectly sets the severity of the events as we rejoin the fight years later as a battle-hardened warrior leading a group of improbable heroes. This set up acts as a great way to understand and take in the base mechanics of the game before adding in the combat.
As with any dungeon crawler, the overarching goal is to advance from point A to B while defeating a myriad of enemy types to progress. This is segmented by the story told in text form at any bloody chance possible. You will end up retracing steps and going full circle before eventually working out where to go, pure luck tends to play a big factor even though the mini-map details points of interest. The majority of time consumed is in collecting loot, unlocking items and upgrading your stats. Each character class has both strengths and weaknesses which you will begin to dissect as you encounter them. What Tower of Time offers is a somewhat unique take on combat, gameplay is paused or put into slow-motion while you fumble around with positioning, magic attacks and everything else in between. A sub-menu wheel is just a click away and makes navigating your arsenal fluid. Unfortunately, the combat system employed really slows down the pacing of the gameplay and feels clunky at times. No hack and slash action here just a coming together of gentlemen, that somewhat respect each other, before a game of fisticuffs and afternoon tea.
During my run-through, I experienced several framerate stutters but nothing too game-breaking. The loading times aren’t the fastest either but what did really begin to infuriate was the size of the text on the screen, and while playing predominantly in handheld mode, I began to question whether or not I needed to get my eyes tested… again. A really simple solution would have been to add the option to change the font size in the menu, maybe could be retrospectively implemented through patching.
Putting the issues aside, there’s a lot on offer with Tower of Time – various class types, skill trees, crafting, modifiers and more. This is the type of game that, if you dig deep enough, will keep you coming back and long as you have decent eyesight. Tinker with your characters to find the perfect marriage of equipment, stats and team members.
Visually the game is impressive, to a degree. The environments created are detailed and portray a world steeped in mythos and fantasy while the character models are tiny and bland but function. It is very reminiscent of Nine Parchments or the excellent Diablo III, both of which are available on the Switch and have the edge over Tower of Time. That said you can use the right stick to zoom and adjust the angle of the camera but the main characters are still a tad on the small side. The audio offering is dark and atmospheric matching the visual but again doesn’t make this game stand out from the crowd.
Tower of Time is a solid effort by the developer’s Event Horizon that falls short of being one of the greats like the aforementioned Diablo III. An alternate take on combat helps Tower of Time offer a fresh look into the genre but one that ultimately didn’t click with me. At its current price point, there are better games available but if you are itching to play then you should give it a chance. Given the choice, I feel, Tower of Time is more suited to the big screen and most definitely sits at home on a PC.
TBG Score: 5.5/10
Platform: PC, Xbox, PlayStation, Nintendo
Release Date: 25/06/2020
No. of Players: 1
Category: RPG, Action, Strategy
Developer: Event Horizon
Download link: eShop