Zero Zero Zero Zero
Switch version tested
Review code provided
Zero Zero Zero Zero is a minimalist platformer that includes a bit of action via the character having a gun. The game offers 100 short levels where the goal is to reach a token, that makes a door appear, then reach the door to proceed to the next level.
The twist to this game is that the level order is completely randomised. Whether you beat or die (standard modes provides unlimited lives) in the level you are instantly transported to another random level. Once a level is beaten it is marked at the bottom of the screen and eliminated from the randomised selection. All the while there is a timer at the bottom right corner to keep track of how long it takes you to complete the 100 levels. So if you have what it takes to conquer the 100 level challenge, then you can always go back to try and beat your previous time.
In regards to gameplay, a double jump and fire weapon abilities are provided. The character handles pretty well but is a little slippery when trying to stop forward momentum. The gun can destroy certain types of blocks to traverse particular levels and kill some enemies. The levels do vary well enough and the amount of obstacles is enough to make the levels not feel repetitive. The pace at which the player goes from level to level is incredibly fast. 0000 is a speed runner’s paradise.
Visually, the creators call the game “1-bit low-fi” well I will take their word for it. It appears as only black and white with Atari like pixels. The layout of the game screen is done well with different side borders that have had more work done than the action part of the screen that the player actually is focused on. More definitely could and should have been done with the visuals in my opinion. By no means are they bad but it would have been great for levels to have random graphics or even colour schemes.
The audio is a slam-dunk. Unlike the visuals, the background music is outstanding. It perfectly matches the pace of the game and is all over the place to keep the player entertained. Bravo to Levi Bond for the electronic soundtrack.
A hardcore mode is available that only provides the player with ONE life, good luck with that! The main difficulty with the game is that since it is randomised and challenging the player does not get to practice at getting better at any level like with other difficult platforming games. It can be frustrating to get near the end of a level only to die and not see that level for again for quite some time. Perhaps a non-level randomiser mode would have improved this issue and just added more content to the title.
Overall, 0000 is a simple yet challenging platformer that ultimately puts the player through a speedrun gauntlet. Honestly, I am pretty on the fence about this title because it does not offer too much in regards to visuals and content, but the execution of the play style and audio is spot on. The asking price of $4.99/£4.99 is not terrible but feel like getting this one a sale would be best.
TBG Score: 6.5/10
Platform: Xbox, PlayStation, Nintendo Switch
Release Date: 07/02/2020
No. of Players: 1
File Size: 30 MB
Category: Action, Platformer
Developer: Alvarop Games
Publisher: Ratalaika Games
Download link: eShop