Switch version tested
Review code provided
The platformer genre is, by far, my favourite genre in video games. Devs adding special touches to the genre to kind of make it their own makes it even better. King Lucas adds it’s own little touch, but is it enough to set itself apart from the slew of other similar games? Let’s find out, shall we?
You play the nameless main character (well… sorta. He defaults to whatever your profile name is), a sarcastic knight just passing through the Kingdom of Sausan. The King (yes, Lucas himself), who has requested the help of any and all knights to help find his daughters, assumes you have responded to his request and, despite you trying over and over to tell him that you’re just passing through, recruits you to rescue his daughter from the ever-shifting castle. The dialogue, albeit suffering a little in translation, is funny and quirky, which I enjoy.
The gameplay is about as simple as it gets as far as controls go. One button for jumping, one for attacking, a run button that makes you go faster, a map button, and an item menu button (the latter two being shortcut buttons to pause menu options).
You start off exploring 24 rooms and as you complete quests the castle shifts and adds more rooms, up to an astonishing 1,200+! Some rooms are nothing more than a castle balcony that may have an item to collect, while all of the bottom floors are cellars with spiked floors that usually contain quite a few items or coins to collect (as long as you have an invincibility potion to avoid damage from the spikes). Most rooms, however, are unique labyrinths full of enemies to slay and traps to avoid. And some, as to be expected, contain a boss monster to defeat.
There are several NPC’s to interact with along your journey. While some are only there to spread gossip of why the King’s wife left him (and occasionally ask you to defeat a number of a certain enemy type in exchange for gold), others will sell you weapons and potions. Weapons do have a durability meter and will break after a while, so you’ll want to store some away for back up. While there is a default weapon that has infinite durability, it doesn’t do much in the way of damage.
There are also doors that block your path and require a key to open. This is where the game requires a bit of strategy, as you can easily get to one area by using a key to unlock the door, or you can save the key for later and take a different path that may take you through several dangerous traps or tough enemies. You can always buy more keys from the witch (assuming you have the gold for it), so you decide if the more dangerous path is worth saving the key or not. Some doors have nothing more than a barrel or chest behind them, so it comes down to whether or not you think the reward hidden within is worth using the key.
Overall, I really enjoyed my time with King Lucas. The constant shifting of the castle and the addition of rooms is a nice little twist to the genre. I could see the game becoming a bit tedious after a while, but at a price of only $4.99/£4.49, the game is totally worth a play.
TBG Score: 7.5/10
Platform: PC, Nintendo Switch
Release Date: 21/02/2020
No. of Players: 1
Category: Platformer, Arcade
Publisher: Hidden Trap
Download link: eShop