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FoxyLand 2 – Nintendo Switch Review

Reading Time ~ 3 minutes
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FoxyLand 2
Release 24/01/2020
Switch version tested
Review code provided nintendospacer

Our good friends at Ratalaika Games present, Foxyland 2. The sequel to FoxyLand, both were developed by BUG-Studio. Join Foxy and potentially Jennie, if you choose to opt for two-player, to recover your children that have been kidnapped by the Wolfie Brothers! This wonderfully inviting game is a pixel platformer that is sure to catch your eye.

From the beginning I am loving the art style BUG-Studio has gone with, it’s very charming and nice. Although the plot is rather sad considering you’re tasked with retrieving your taken children, the game is positive and vibrant. Objectives in-game is to find three special coins per level and twenty-five small coins to gain a life. Gather cherries to throw at your enemies and double jump to gain entry to higher ground. The overworld map looks amazing and very familiar. I love when games choose an overworld to traverse rather than a list of levels. It adds a personal touch to the game, and that detail has not been overlooked.

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Wall jumping is another feature that makes the game a bit more technical, since it is a rather simple game. Pair that with the double jump and finding the hidden special coins is more fun now. Searching for the hidden S flag to unlock a different pathway on the over-world peaks my interest and makes me check every possible hidden area. The hidden flags and pathways remind me of Super Mario World and I love that. Admittedly that led me to all of my deaths but what’s the fun in playing it safe? Just find more small coins each level and you’ll be fine. I also messed up a bit trying to wall jump correctly but likely my fault and not the games. In the event of a game over you will just witness a cute Foxy crying with a Wolfie Bro laughing, continue and all is back to normal.

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Four levels deep and the forty total levels is sounding like the correct number for the game because of their short length. Honestly, I wish the levels were longer. Considering the options laid out thus far, there is a lot that could be done to expand each area. Each area played introduces more to offer including throwing cherries to obtain a special coin, backtracking to collect cherries for an objective, and special hidden areas. It’s a bit underwhelming considering the one-hit kill for your character and unlimited continues. Nonetheless the game looks great so we keep on.

Back to the game, the music is charming and vibes very well with the game. Peppy and cheerful, almost motivating to be honest. Same goes for the over-world music. Great job Hate Bit! Controls are fine apart from the wall jumping being a bit indifferent. Sliding down a wall is slow but maybe that’s just approachable for others. One control issue I found was accidentally holding down to crouch while not intending to, that became annoying.

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FoxyLand 2 is not a frustrating game by any means, most of my deaths I’ve laughed out loud or possibly let out a curse word but never in surrender. In that regard, the game is very forgiving. To lighten the mood, Foxy has friends along the way that offer shelter and comfort during his tough times. Such a cute detail to add to this story. There is not much dialogue offered but what is shown is to the point. Honestly, the boss fights caught me off guard and made me think more highly of the game. It screamed, “take me more seriously!” and I did. I found myself thinking twice about FoxyLand 2 and giving it a more fair chance. Yeah it may look cutesy but damnit, treat it right! Boss difficulty is up there and calls for the player to give it a real go, and I appreciate that. If the boss was walk-over easy I would give it a hard time, so why not give props for calling more out of the player?

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On the note of repeat plays, it would be nice to skip the dialogue and get right into it. Boss fights have a short part of the level prior to the bad guy, and some talking that could go without saying if prompted. I would love of a “press + to skip” option was added. That or on each death place the player right before the boss for quicker restarts.

 

Final Words:

For a $6/£5.99 title, this game packs more punch than similar titles of the genre. I enjoyed the graphics a lot and wanted more out of the gameplay that was offered. If this is judged by the previous game, the developer is doing a great job of improving. Hidden areas and levels were my favourite and seeing the next title go more in-depth would be great.

 

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TBG Score: 7/10

nintendospacerPlatform: Steam, Xbox, PlayStation, Nintendo Switch
Release Date: 24/01/2020
No. of Players: 1-2
File Size: 39 MB
Category: Action, Platformer, Arcade
Developer: BUG-Studio
Publisher: Ratalaika Games
Website: www.ratalaikagames.com
Twitter: @RatalaikaGames
Download link: eShop
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