Knight & Dragon
Switch version tested
Review code provided
The Knight & The Dragon is here to placate all your medieval endless runner needs… if you had any. Developed and published by Naps Team TKTD has the player take control of Arthur. While on a romantic picnic with Princess Daphne the are interrupted and she is taken by the evil dragon.
The setup is the story with TKTD. The age-old trope of rescue the princess and overcome the big baddie is unabashedly weak but ultimately not the purpose for this endless runner. Upon starting the game players are given a brief tutorial to show you the abilities of the knight. He can slide left and right as well as jump and roll. In addition, he has limited abilities such as a sword attack, a shield, double jump and the ability to fly brief periods with the help of his little dragon. The limited abilities will run out and can be resupplied through breaking barrels and chests littered throughout the stages. Each stage is chock full of obstacles and minions all bent on stopping you from your ultimate quest.
Visually, TKTD is bright a cheery but one cannot escape the outdated look of most of the visuals. Stylistically it looks very similar to the mobile hit Subway Surfers. Unfortunately, there are segments in which the camera pans to either side slightly which makes distance recognition difficult for obstacle avoidance. The lack of object transparency also impedes Arthur in tight situations where he can get lost behind. Kudos must be given for having Arthurs armour fall off leaving our hero in his boxers as homage to the Arthur from our past in Ghosts n’ Goblins.
Audio-wise TKTD is serviceable. There are no standout tunes here that either elevate or detract from the experience. everything fits in place whereas this could have been something to help this title standout. The lack of any real punchy sounds to accentuate any of the onscreen action has this feeling like an early mobile game.
As a package, The Knight and The Dragon is an average endless runner. There are plenty that far surpass it in terms of graphics, sound quality, and depth and just as many that fall below it. This one feels more like a missed opportunity to create something new. There are collectables to be had, coins to spend on character, weapon and dragon skins but not a lot more. The sprinkled in boss fights and sections on vehicles do little to distract from the overall lacklustre feel. There is nothing here that hasn’t been done before or won’t be again.