As a game reviewer you can’t expect to always review games of the genre you favour most. It’s virtually impossible that you will be reviewing games such as Breath Of The Wild or Horizon Zero Dawn week in week out. What that does mean though is your horizons are broadened and you gain a better understanding and appreciation of genres you wouldn’t normally experience.
Frost is exactly the kind of game I have never played, or if I’m honest had any interest in playing. That’s not to say people shouldn’t try it. I did, and I was pleasantly surprised. Simply put it is a strategic survival deck-building card game, with an atmospheric setting which really draws you in. The game really gives you a sense of dread and panic while trying to reach your goal, all set in a stunning white background with beautifully drawn graphics.
The main aim of the game is to always keep moving forward and stay ahead of the frost, otherwise an icy tomb will be your last resting place. It can seem a little complicated at first, but there is a thorough tutorial which shows you all the basics you need, how to and when to use cards to move forward, or when to use these resources to unlock more powerful cards. With limited resources and the ever approaching frost, you must remain a few steps ahead in order to survive.
If you’re a fan of Ascension or Dominion then you’ll feel at home here. You start with a deck of simple resources which is set up differently depending on which scenario you chose to start with. You can use the resources from your deck which will then be spent, or exile cards for use in upgrades or purchasing of new cards, which may provide a better chance of survival in the long-term.
Performance wise I encountered no problems on the ever-popular Nintendo Switch, I even feel this is the perfect platform for Frost. Having tried both docked and handheld mode, I felt handheld was the ideal way to play this single player game. Handheld, in a dark room, was perfect for this game.
Frost is challenging enough when having to travel a certain distance before the frost creeps up on you, but for the more challenging minded you can start a custom game. This custom game will randomly assign you challenges to complete as well as outlasting the frost, these can be things such as holding certain cards or winning a set number of combat events.
Frost has a fairly short turn counter which certainly makes things interesting and sometimes forces you into mistakes. It can also force you into uncomfortable positions, waiting for the right card to move on, only to be caught out and die. Moving to the next stage is all about having the right materials, but if you don’t have them you can send out survivor cards to scavenge for resources. However, what they come back with, if they come back at all, may help or may not so you have to be careful how many you use as you’re not guaranteed success.
As well as the above mentioned, there are also events which can randomly show up which involve some sort of combat challenge. If the challenge is lost then the damage meter will take a hit when you get to the next stage. You can choose to either take the hit or sacrifice a survivor from your deck. If your health gets to zero then it’s game over, no matter how far ahead of the frost you are.
Playing Frost you should expect to die a lot, but the games can be played in quick succession. It’s brutal but fun, in a sadistic sort of way. The world and atmosphere created really are top-notch, and really filled me with dread trying to reach the goal before the frost got me. As said at the beginning, I don’t have much experience with these types of games, but I would definitely play them again in the future. The developers, Le Studio Des Tenebres, have done a great job creating this frosty game. Frost is currently £11.69 on the eshop.
Beard Score: 7/10
Genre: Board Game, Strategy
Release: 19/07/2018 (Switch)
Format: Steam, Mobile, PlayStation 4, Nintendo Switch